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Before deciding to edit your built-in content it is ESSENTIAL that you read and understand the following points. One of the major new features of TrainzObjectz 5.0 is the ability to edit the built-in content. The built-in content is encoded into a number of files with .ja extensions (for example 3rd_Party_assets.ja) which are in the Trainz\World folder. Editing these directly is not possible (and would be unsafe), but to speed up the starting procedure Trainz creates another set of files (commonly called "chump" or "cache" files) which contain the essential information extracted from the .ja files. These "cache" files are stored in the Trainz\Cache folder and are automatically re-created by Trainz if the original files become corrupted or are missing. This makes it possible to safely edit the files. TrainzObjectz keeps a copy of the original unedited files so that you can return to the default setup at any time. Before deciding to edit your built-in content, however, you should understand the limitations. In particular, you should be aware that such editing cannot be regarded as permanent, and the changes you make may be lost (or have to be removed) in certain circumstances:
Other links you may find of interest:
London, UK E-mail: Last major revision: 9 November 2003 at 23:10 Minor revisions: 1 February 2005 at 23:08 Web page created by TaFWeb Design © 2008 |
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